P+ - Game & Watch - Subaction - SpecialLw
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
Stats
IASA: |
None |
Subaction Index: |
0x1e6 |
Scripts
Main
- AsyncWait(5.0)
- BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }
- BoolVariableSetTrue { variable: RandomAccessBool (0x21) }
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 29, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
SFX
- AsyncWait(5.0)
- if ((InternalConstantInt(PreviousAction) Equal scalar(277)))
- SoundEffect1(4484)
Other
- ItemVisibility(false)
- AsyncWait(5.0)
- Rumble { unk1: 16, unk2: 0 }